Simple mandelbrot in rust
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@@ -34,6 +34,4 @@ SECTIONS
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PROVIDE(_stack_size = 1024); /* 1 KiB */
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PROVIDE(_stack_start = _memory_end);
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PROVIDE(_stack_end = _stack_start - _stack_size);
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}
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@@ -14,3 +14,4 @@ rustflags = [
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[unstable]
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build-std = ["core", "compiler_builtins"]
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build-std-features = ["compiler-builtins-mem"]
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@@ -5,3 +5,4 @@ edition = "2024"
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[dependencies]
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fpga-lib = { path = "../fpga-lib" }
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libm = "0.2.11"
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@@ -1,51 +1,120 @@
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#![no_std]
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#![no_main]
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use core::arch::asm;
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use core::{
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arch::asm,
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ops::{Add, Mul},
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};
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use fpga_lib::{
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interface::{Buttons, Leds},
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panic_handler,
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register::X31,
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vga::{BLACK, BLUE, FONT_WIDTH, GREEN, RED, VGA, WHITE},
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vga::{BLACK, BLUE, Color, FONT_WIDTH, GREEN, HEIGHT, RED, VGA, WHITE, WIDTH},
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};
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type Float = f32;
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pub const ITERATIONS: usize = 100;
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pub const ASPECT_RATIO: f32 = WIDTH as f32 / HEIGHT as f32;
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#[derive(Clone, Copy)]
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struct Complex(Float, Float);
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impl Complex
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{
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pub fn sq_mag(&self) -> Float
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{
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self.0 * self.0 + self.1 * self.1
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}
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}
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pub fn map(x: Float, xmin: Float, xmax: Float, ymin: Float, ymax: Float) -> Float
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{
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((x - xmin) / (xmax - xmin)) * (ymax - ymin) + ymin
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}
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impl Add for Complex
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{
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type Output = Complex;
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fn add(self, Self(a, b): Self) -> Self::Output
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{
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Complex(self.0 + a, self.1 + b)
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}
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}
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impl Mul for Complex
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{
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type Output = Complex;
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fn mul(self, Self(a, b): Self) -> Self::Output
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{
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Complex(self.0 * a - self.1 * b, self.0 * b + self.1 * a)
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}
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}
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panic_handler! {}
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#[unsafe(no_mangle)]
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pub extern "C" fn main() -> !
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{
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loop
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let color_lut: [Color; ITERATIONS] = {
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let mut tab = [BLACK; _];
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for i in 0..(ITERATIONS - 1)
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{
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let val = ((i as Float / ITERATIONS as Float) * 255.) as u8;
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tab[i] = Color::from_rgb(val, val, val);
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}
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tab
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};
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let width = 2.;
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for x in 0..WIDTH
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{
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unsafe {
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VGA::draw_string(10, 10, "Running RUST !", GREEN);
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VGA::draw_string(10, 23, "LedIp state :", RED);
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for y in 0..HEIGHT
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{
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let pos = Complex(
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map(
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x as Float,
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0.,
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WIDTH as Float,
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-width * ASPECT_RATIO * 0.5,
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width * ASPECT_RATIO * 0.5,
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) - 0.5,
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map(y as Float, 0., HEIGHT as Float, -width * 0.5, width * 0.5),
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);
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let mut acc = pos;
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let mut iter = 0;
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let clint_time: *mut u64 = 0x0200bff8 as *mut u64;
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let clocks = *clint_time;
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let seconds = clocks / 80_000_000;
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VGA::draw_string(100, 10, "CLint:", BLUE);
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VGA::draw_u64(150, 10, clocks, BLUE, BLACK);
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VGA::draw_string(100, 23, "(s)", BLUE);
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VGA::draw_u64(150, 23, seconds, BLUE, BLACK);
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for i in 0..4
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// Optimisations
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let p = ((pos.0 - 0.25) * (pos.0 - 0.25)) + pos.1 * pos.1;
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if (pos.0 < libm::sqrtf(p) - 2. * p + 0.25)
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|| (pos.0 + 1.) * (pos.0 + 1.) + pos.1 * pos.1 < 1. / 16.
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{
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VGA::draw_char(10 + i * 16, 46, 'B', RED);
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VGA::draw_char(16 + i * 16, 46, (b'0' + i as u8) as char, RED);
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iter = ITERATIONS - 1;
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}
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else
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{
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for i in 0..ITERATIONS
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{
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acc = acc * acc + pos;
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if acc.sq_mag() > 1.
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{
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iter = i;
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break;
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}
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}
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}
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if Buttons::get_button(i as u8)
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{
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Leds::set_led(i as u8, true);
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VGA::draw_char_bg(10 + i * 16, 59, '1', GREEN, BLACK);
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}
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else
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{
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Leds::set_led(i as u8, false);
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VGA::draw_char_bg(10 + i * 16, 59, '0', RED, BLACK);
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}
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unsafe {
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VGA::write_pixel_unsafe(x as u16, y as u16, color_lut[iter]);
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}
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}
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}
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loop
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{
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core::hint::spin_loop();
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}
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}
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