feat: add --shards CLI option to split an animation into multiple run
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@@ -71,7 +71,10 @@ collects the targets; the export pipeline is rebuilt only when the
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does the camera: half-height geometrically (log-linear, since zoom spans many
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decades), center linearly through the complex plane at full `Big` precision;
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constants interpolate linearly. `--linear` swaps the default smoothstep
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easing for constant pacing. Without `--to-iterations` (or a share link's),
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easing for constant pacing. `--shards N --shard K` (1-based) renders only
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the K-th of N contiguous parts (`shard_range`), still timed against the whole
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animation (global `t`, global `frame-NNNNN.png` numbers; stdout streams just
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that part), so separately rendered clips join seamlessly. Without `--to-iterations` (or a share link's),
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iteration count auto-scales with zoom depth per frame (same
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`auto_iteration_count` the interactive app uses while zooming).
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`--to-yaw`/`--to-pitch` (degrees, from `--yaw`/`--pitch`, yaw unwrapped so
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