fix: correct 3d rendering
This commit is contained in:
+1
-1
@@ -1,7 +1,7 @@
|
||||
use std::f32::consts::PI;
|
||||
|
||||
use bytemuck::{Pod, Zeroable};
|
||||
use egui::{Button, Color32, Ui};
|
||||
use egui::{Color32, Ui};
|
||||
|
||||
/// Maximum number of simultaneous lights.
|
||||
pub const MAX_LIGHT_COUNT: usize = 16;
|
||||
|
||||
Reference in New Issue
Block a user