to rebase

This commit is contained in:
2026-09-18 17:30:02 +02:00
parent 2cd06c4219
commit 58eb443e56
6 changed files with 172 additions and 20 deletions
+36 -9
View File
@@ -10,6 +10,7 @@ use crate::fractal::{
};
#[cfg(target_arch = "wasm32")]
use crate::fractal::{compute_reference, compute_set_reference};
use crate::lights::Light;
use crate::view::{
Big, DEFAULT_HALF_HEIGHT, ViewState, big_from_decimal_str, big_from_f64, big_to_decimal_str,
precision_for,
@@ -30,7 +31,7 @@ const INTERACT_SETTLE: f64 = 0.12;
/// Palette names; index maps to `palette_id` in the shader.
const PALETTE_NAMES: &[&str] = &["Amber", "Rainbow", "Ember", "Lime", "Grayscale"];
/// Shadow palette names; index maps to `palette_id` in the shader.
const SHADOW_PALETTE_NAMES: &[&str] = &["Grayscale", "Red & Blue"];
const SHADOW_PALETTE_NAMES: &[&str] = &["Grayscale", "Red & Blue", "Custom lights"];
/// Buddhabrot tonemap style names; index maps to `BuddhabrotUniforms::palette`.
const BUDDHA_PALETTE_NAMES: &[&str] = &["Nebula", "Yellow", "Grayscale"];
@@ -273,6 +274,9 @@ pub struct FractalApp {
// Use shadow coloring
shadow: bool,
/// List of enabled lights in the world
lights: Vec<Light>,
/// Render as a Buddhabrot (Monte-Carlo orbit-density histogram) instead of
/// the ordinary escape-time set. Plain f32 view — no deep zoom, no
/// perturbation/reference-orbit machinery (see `fractal::buddhabrot`).
@@ -410,6 +414,7 @@ impl FractalApp {
antialias: false,
de_coloring: false,
shadow: false,
lights: vec![Light::default()],
buddhabrot: false,
buddha_r_cap: 50,
buddha_g_cap: 500,
@@ -1384,6 +1389,25 @@ impl FractalApp {
}
});
}
if self.shadow && self.shadow_palette as usize == SHADOW_PALETTE_NAMES.len() - 1 {
ui.horizontal(|ui| {
ui.label("lights:");
if ui.button("+").clicked() {
self.lights.push(Light::default());
}
});
egui::Grid::new("lights")
.striped(true)
.num_columns(1)
.show(ui, |ui| {
self.lights.retain_mut(|light| {
let delete = !light.widget(ui);
ui.end_row();
delete
});
});
}
ui.separator();
ui.checkbox(&mut self.antialias, "Antialiasing (2×2)")
.on_hover_text("Supersample each pixel for smoother edges (~4× slower).");
if !self.shadow {
@@ -1397,14 +1421,16 @@ impl FractalApp {
}
ui.collapsing("Animation", |ui| {
ui.checkbox(&mut self.anim.color, "Cycle colours")
.on_hover_text("Scroll the palette offset over time.");
if self.anim.color {
ui.add(
egui::Slider::new(&mut self.anim.color_speed, 0.01..=2.0)
.text("cycles/s")
.logarithmic(true),
);
if !self.shadow {
ui.checkbox(&mut self.anim.color, "Cycle colours")
.on_hover_text("Scroll the palette offset over time.");
if self.anim.color {
ui.add(
egui::Slider::new(&mut self.anim.color_speed, 0.01..=2.0)
.text("cycles/s")
.logarithmic(true),
);
}
}
ui.checkbox(&mut self.anim.zoom, "Auto-zoom")
@@ -1779,6 +1805,7 @@ impl FractalApp {
rect,
FractalCallback {
uniforms,
lights: self.lights.clone(),
reference: Arc::clone(&self.reference),
generation: self.generation,
size_px,