From 10fc122e9c69a0600eaf02e8a14fecf4f31ef873 Mon Sep 17 00:00:00 2001 From: supersurviveur Date: Tue, 15 Sep 2026 09:06:58 +0200 Subject: [PATCH] feat: allow bigger exports --- src/app.rs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/app.rs b/src/app.rs index 0c85a4f..28b108b 100644 --- a/src/app.rs +++ b/src/app.rs @@ -13,7 +13,7 @@ use crate::view::{ const BAILOUT_SQ: f32 = 1.0e6; /// Cap on exported image dimension (px), to stay within GPU texture limits. -const MAX_EXPORT_DIM: u32 = 8192; +const MAX_EXPORT_DIM: u32 = 8192 * 16; /// Palette names; index maps to `palette_id` in the shader. const PALETTE_NAMES: &[&str] = &["Rainbow", "Amber", "Ember", "Lime", "Grayscale"]; @@ -511,8 +511,8 @@ impl FractalApp { ui.label("export scale"); ui.add( egui::DragValue::new(&mut self.export_scale) - .range(1.0..=4.0) - .speed(0.1), + .range(1.0..=16.0) + .speed(0.5), ); ui.label(format!( "→ {}×{}",