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//! High-precision reference-orbit computation for perturbation rendering.
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//!
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//! We iterate `Z_{n+1} = Z_n^2 + C` at high precision (`dashu-float`), storing
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//! each `Z_n` as an `f32` pair. Every pixel is then rendered on the GPU as a
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//! small `f32` delta from this orbit — that is what makes deep zoom cheap. See
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//! `shaders/mandelbrot.wgsl` for the delta side.
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//!
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//! The `(z0, c)` form serves both fractals:
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//! * Mandelbrot: `z0 = 0`, `c = view center` (the c-plane point per pixel).
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//! * Julia: `z0 = view center`, `c = julia constant` (fixed for all pixels).
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use crate::view::Big;
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/// Reference orbit escapes once |Z|^2 exceeds this. Kept larger than the pixel
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/// bailout so pixels escaping alongside the reference can still reach their
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/// bailout before the stored orbit runs out.
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const REFERENCE_ESCAPE_SQ: f64 = 1.0e10;
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/// Compute the reference orbit `Z_0..Z_{len-1}` where `Z_0 = z0` and
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/// `Z_{n+1} = Z_n^2 + c`, up to `max_iter` steps at `precision` bits. Each entry
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/// is `[re, im]` in f32.
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pub fn compute_reference(
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z0_re: &Big,
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z0_im: &Big,
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c_re: &Big,
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c_im: &Big,
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max_iter: u32,
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precision: usize,
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) -> Vec<[f32; 2]> {
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let cr = c_re.clone().with_precision(precision).value();
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let ci = c_im.clone().with_precision(precision).value();
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let mut zr = z0_re.clone().with_precision(precision).value();
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let mut zi = z0_im.clone().with_precision(precision).value();
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let mut points: Vec<[f32; 2]> = Vec::with_capacity(max_iter as usize + 1);
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for _ in 0..=max_iter {
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let fr = zr.to_f64().value() as f32;
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let fi = zi.to_f64().value() as f32;
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points.push([fr, fi]);
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let mag = (fr as f64) * (fr as f64) + (fi as f64) * (fi as f64);
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if mag > REFERENCE_ESCAPE_SQ {
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break;
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}
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// Z = Z^2 + C, with Z^2 = (zr^2 - zi^2) + (2 zr zi) i.
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let zr2 = zr.sqr();
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let zi2 = zi.sqr();
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let new_zr = ((&zr2 - &zi2) + &cr).with_precision(precision).value();
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let two_zr_zi = (&zr * &zi) << 1; // exact multiply-by-2 in base 2
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let new_zi = (two_zr_zi + &ci).with_precision(precision).value();
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zr = new_zr;
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zi = new_zi;
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}
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points
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}
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fn big_zero(precision: usize) -> Big {
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Big::from(0i32).with_precision(precision).value()
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}
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/// Convenience: Mandelbrot reference (`z0 = 0`, `c = center`).
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pub fn compute_mandelbrot_reference(
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center_re: &Big,
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center_im: &Big,
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max_iter: u32,
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precision: usize,
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) -> Vec<[f32; 2]> {
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let zero = big_zero(precision);
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compute_reference(&zero, &zero, center_re, center_im, max_iter, precision)
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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/// The high-precision reference must agree with a plain f64 iteration for a
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/// shallow point (where f64 is accurate).
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#[test]
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fn reference_matches_naive_f64() {
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let cr = Big::try_from(-0.75_f64).unwrap();
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let ci = Big::try_from(0.1_f64).unwrap();
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let points = compute_mandelbrot_reference(&cr, &ci, 60, 200);
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// Independent naive f64 orbit.
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let (c_re, c_im) = (-0.75_f64, 0.1_f64);
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let (mut zr, mut zi) = (0.0_f64, 0.0_f64);
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for point in &points {
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// Tolerance is relative to magnitude: f32 storage only keeps ~7
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// significant figures.
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let tol_re = 1e-4 * (1.0 + zr.abs());
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let tol_im = 1e-4 * (1.0 + zi.abs());
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assert!((point[0] as f64 - zr).abs() < tol_re, "re mismatch: {point:?} vs {zr}");
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assert!((point[1] as f64 - zi).abs() < tol_im, "im mismatch: {point:?} vs {zi}");
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let nzr = zr * zr - zi * zi + c_re;
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let nzi = 2.0 * zr * zi + c_im;
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zr = nzr;
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zi = nzi;
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}
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}
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/// A point inside the main cardioid never escapes: full-length orbit.
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#[test]
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fn interior_orbit_runs_full_length() {
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let cr = Big::try_from(-0.2_f64).unwrap();
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let ci = Big::try_from(0.0_f64).unwrap();
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let points = compute_mandelbrot_reference(&cr, &ci, 500, 120);
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assert_eq!(points.len(), 501, "interior orbit should not escape");
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}
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/// Julia orbit (fixed c, z0 = center) matches a naive f64 iteration.
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#[test]
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fn julia_reference_matches_naive_f64() {
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let z0_re = Big::try_from(0.15_f64).unwrap();
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let z0_im = Big::try_from(-0.1_f64).unwrap();
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let c_re = Big::try_from(-0.8_f64).unwrap();
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let c_im = Big::try_from(0.156_f64).unwrap();
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let points = compute_reference(&z0_re, &z0_im, &c_re, &c_im, 60, 200);
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let (mut zr, mut zi) = (0.15_f64, -0.1_f64);
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let (cr, ci) = (-0.8_f64, 0.156_f64);
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for point in &points {
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let tol = 1e-4 * (1.0 + zr.abs().max(zi.abs()));
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assert!((point[0] as f64 - zr).abs() < tol);
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assert!((point[1] as f64 - zi).abs() < tol);
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let nzr = zr * zr - zi * zi + cr;
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let nzi = 2.0 * zr * zi + ci;
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zr = nzr;
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zi = nzi;
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}
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}
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}
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