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2026-09-15 08:55:18 +02:00
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//! GPU fractal rendering: wgpu pipeline, uniforms, reference orbit, and the
//! egui paint callback.
pub mod reference;
pub mod renderer;
pub mod share;
pub use reference::{compute_mandelbrot_reference, compute_reference};
pub use renderer::{FractalCallback, FractalRenderer, Uniforms, MAX_REF_POINTS, encode_png};
pub use share::ShareState;