Reduces LUT needed by mul extension
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@@ -1,27 +1,60 @@
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# expected: dead0, ffffffffffffffff, 0, 0, 18, 0, -57
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.text
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_start:
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li x1, 0x0293
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li x2, 0xdead0
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li x3, 0x0
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li x4, 0x1
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li x5, (-1)
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li x6, 0xdead0
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li x7, (-2355)
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li x8, (-324)
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li x9, 0x80000000
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li x2, 0xdead0 # 912080
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li x3, 0x1234 # 4660
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li x4, 1 # 1
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li x5, -123456 # -123456
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li x6, 0xdead0 # duplicate of x2
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li x7, -765432 # -765432
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li x8, 123456 # 123456
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li x9, -234567 # -234567
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li x10, 0x7fffffff # max positive 32b
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li x11, 0x80000000 # min negative 32b
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# Remainder by 0
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remw x31, x2, x3
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remw x31, x5, x3
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# Basic remainders
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# 1. REMW : a % 1
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remw x31, x2, x4
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# expected: 0000000000000000
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# 2. REMW : a % a
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remw x31, x2, x6
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remw x31, x6, x1
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# expected: 0000000000000000
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# Overflow
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remw x31, x9, x5
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# 3. REMW : negative % positive
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remw x31, x5, x8
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# expected: 0
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# Signed / signed
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# 4. REMW : negative % positive
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remw x31, x7, x8
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# expected: 181c8
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# 5. REMW : positive % negative
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remw x31, x8, x7
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# expected: fffffffffff63448
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# 6. REMW : negative % negative
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remw x31, x7, x9
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# expected: ffffffffffff0edd
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# 7. REMW : max % 2
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li x12, 2
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remw x31, x10, x12
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# expected: 00000001
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# 8. REMW : min % -1
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li x12, -1
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remw x31, x11, x12
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# expected: 00000000
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# 9. REMW : min % 1
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remw x31, x11, x4
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# expected: 00000000
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# 10. REMW : 0 % any
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remw x31, x3, x2
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# expected: 00001234
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# 11. REMW : any % 0
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remw x31, x2, x0
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# expected: 000dead0
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remw x31, x7, x0
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# expected: -badf8
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