performance improvement

This commit is contained in:
Mwa
2026-03-14 00:48:03 +01:00
parent 3f97a352cc
commit aead858727
3 changed files with 226 additions and 170 deletions

View File

@@ -1,130 +1,192 @@
#![feature(likely_unlikely, widening_mul)]
#![feature(likely_unlikely, widening_mul, sync_unsafe_cell)]
#![deny(clippy::all)]
use std::env::args;
use std::process::exit;
use std::sync::atomic::AtomicU32;
use std::sync::{Arc, Mutex};
use std::sync::Arc;
use std::thread::{scope, sleep};
use std::time::Duration;
use std::time::{Duration, Instant};
use pixels::{Error, Pixels, SurfaceTexture};
use winit::application::ApplicationHandler;
use winit::dpi::LogicalSize;
use winit::event::{Event, WindowEvent};
use winit::event::WindowEvent;
use winit::event_loop::EventLoop;
use winit::platform::scancode::PhysicalKeyExtScancode;
use winit::window::Window;
use winit_input_helper::WinitInputHelper;
// use winit_input_helper::WinitInputHelper;
use crate::cpu::Computer;
mod cpu;
use cpu::SHARED;
const WIDTH: u32 = 640;
const HEIGHT: u32 = 480;
mod cpu;
struct App<'a> {
w: Option<Arc<Window>>,
pixels: Option<Pixels<'a>>,
}
impl<'a> ApplicationHandler for App<'a> {
fn resumed(&mut self, event_loop: &winit::event_loop::ActiveEventLoop) {
let window = {
let size = LogicalSize::new(WIDTH as f64, HEIGHT as f64);
Arc::new(
event_loop
.create_window(
Window::default_attributes()
.with_title("bisare screen")
.with_min_inner_size(size)
.with_maximized(true),
)
.unwrap(),
)
};
self.w = Some(window.clone());
let size = window.inner_size();
let surface_texture = SurfaceTexture::new(size.width, size.height, window);
self.pixels = Some(Pixels::new(WIDTH, HEIGHT, surface_texture).unwrap());
}
fn window_event(
&mut self,
elwt: &winit::event_loop::ActiveEventLoop,
_: winit::window::WindowId,
event: WindowEvent,
) {
// Draw the current frame
match event {
WindowEvent::KeyboardInput { event, .. } => match event.state {
winit::event::ElementState::Pressed => {
if let Some(val) = event.physical_key.to_scancode() {
cpu::SHARED
.keyboard
.store(val + 8, std::sync::atomic::Ordering::Relaxed);
}
}
winit::event::ElementState::Released => SHARED
.keyboard
.store(0, std::sync::atomic::Ordering::Relaxed),
},
WindowEvent::CursorMoved {
device_id,
position,
} => {}
WindowEvent::MouseWheel {
device_id,
delta,
phase,
} => {}
WindowEvent::MouseInput {
device_id,
state,
button,
} => {}
WindowEvent::ScaleFactorChanged {
scale_factor,
inner_size_writer,
} => {}
//handling redraws and other graphical events
WindowEvent::RedrawRequested => {
let pix = self.pixels.as_mut().unwrap();
let screen = pix.frame_mut();
for (addr, ubgr) in { cpu::SHARED.screen_buf.iter().enumerate() } {
let ubgr = ubgr.load(std::sync::atomic::Ordering::Relaxed);
let rgba = [ubgr as u8, (ubgr >> 8) as u8, (ubgr >> 16) as u8, 0xff];
for i in 0..4 {
screen[addr * 4 + i] = rgba[i];
}
}
if let Err(_) = pix.render() {
elwt.exit();
return;
}
}
WindowEvent::Resized(size) => {
if self
.pixels
.as_mut()
.unwrap()
.resize_surface(size.width, size.height)
.is_err()
{
println!("Error while resising pixels, exiting!");
elwt.exit();
return;
}
self.w.as_ref().unwrap().request_redraw();
}
WindowEvent::CloseRequested => {
elwt.exit();
return;
}
WindowEvent::Destroyed => {
println!("Windows destroyed, exiting!");
elwt.exit();
return;
}
//do nothing for the other events
_ => {}
}
}
fn new_events(
&mut self,
event_loop: &winit::event_loop::ActiveEventLoop,
cause: winit::event::StartCause,
) {
match cause {
winit::event::StartCause::ResumeTimeReached {
requested_resume, ..
} => {
let mut next = requested_resume + Duration::from_secs_f64(1. / 60.);
let now = Instant::now();
if next < now {
next = now + Duration::from_secs_f64(1. / 30.);
}
event_loop.set_control_flow(winit::event_loop::ControlFlow::WaitUntil(next));
if let Some(w) = self.w.as_ref() {
w.request_redraw();
}
}
winit::event::StartCause::WaitCancelled { .. } => {}
winit::event::StartCause::Poll => {
let next = Instant::now() + Duration::from_secs_f64(1. / 60.);
event_loop.set_control_flow(winit::event_loop::ControlFlow::WaitUntil(next));
}
winit::event::StartCause::Init => {
let next = Instant::now() + Duration::from_secs_f64(1. / 60.);
event_loop.set_control_flow(winit::event_loop::ControlFlow::WaitUntil(next));
}
}
}
}
fn main() -> Result<(), Error> {
let event_loop = EventLoop::new().unwrap();
let mut input = WinitInputHelper::new();
let window = {
let size = LogicalSize::new((WIDTH * 3) as f64, (HEIGHT * 3) as f64);
#[allow(deprecated)]
Arc::new(
event_loop
.create_window(
Window::default_attributes()
.with_title("bisare screen")
.with_inner_size(size)
.with_min_inner_size(size),
)
.unwrap(),
)
// let mut input = WinitInputHelper::new();
let mut app = App {
w: None,
pixels: None,
};
let pixels = Mutex::new({
let window_size = window.inner_size();
let surface_texture = SurfaceTexture::new(window_size.width, window_size.height, &window);
Pixels::new(WIDTH, HEIGHT, surface_texture)?
});
let keyboard = AtomicU32::new(0);
let program = args()
.nth(1)
.expect("you must supply the exec name as the first argument");
let kbref = &keyboard;
let pixelref = &pixels;
scope(|sc| {
sc.spawn(|| {
let mut simulation = Computer::new(program, pixelref, kbref);
let mut simulation = Computer::new(program);
loop {
simulation.step();
}
});
#[allow(deprecated)]
let res = event_loop.run(|event, elwt| {
match event {
Event::Resumed => {}
Event::NewEvents(_) => input.step(),
Event::AboutToWait => input.end_step(),
Event::DeviceEvent { event, .. } => {
input.process_device_event(&event);
}
Event::WindowEvent { event, .. } => {
// Draw the current frame
if event == WindowEvent::RedrawRequested {
if let Err(_) = pixels.lock().unwrap().render() {
elwt.exit();
return;
}
sleep(Duration::from_millis(30));
}
if let WindowEvent::KeyboardInput {
device_id: _,
ref event,
is_synthetic: _,
} = event
{
match event.state {
winit::event::ElementState::Pressed => {
if let Some(val) = event.physical_key.to_scancode() {
kbref.store(val + 8, std::sync::atomic::Ordering::Relaxed);
}
}
winit::event::ElementState::Released => {
kbref.store(0, std::sync::atomic::Ordering::Relaxed)
}
}
}
// Handle input events
if input.process_window_event(&event) {
// Close events
if input.close_requested() {
elwt.exit();
return;
}
// Resize the window
if let Some(size) = input.window_resized() {
if let Err(_) = pixels
.lock()
.unwrap()
.resize_surface(size.width, size.height)
{
elwt.exit();
return;
}
}
// Update internal state and request a redraw
window.request_redraw();
}
}
_ => {}
}
});
let res = event_loop.run_app(&mut app);
match res {
Ok(_) => exit(0),
Err(e) => {